Merlyn's Comic Books and More
User Info

Welcome Anonymous

Nickname
Password

Membership:
Latest: AsenWolf
New Today: 0
New Yesterday: 0
Overall: 898

People Online:
Members: 0
Visitors: 188
Total: 188
Who Is Where:
 Visitors:
01: Home
02: Community Forums
03: News
04: Community Forums
05: Home
06: Community Forums
07: Home
08: Home
09: Stories Archive
10: Home
11: Stories Archive
12: Stories Archive
13: News
14: Stories Archive
15: Community Forums
16: Community Forums
17: Community Forums
18: Community Forums
19: Stories Archive
20: Community Forums
21: Stories Archive
22: Community Forums
23: Home
24: Community Forums
25: Home
26: Community Forums
27: Community Forums
28: Community Forums
29: Home
30: Community Forums
31: Community Forums
32: Stories Archive
33: Home
34: Stories Archive
35: Stories Archive
36: Community Forums
37: Home
38: Stories Archive
39: Community Forums
40: Home
41: Community Forums
42: Home
43: Home
44: Community Forums
45: Stories Archive
46: Community Forums
47: Home
48: News
49: Community Forums
50: Home
51: Home
52: Home
53: My Account
54: Stories Archive
55: Community Forums
56: Home
57: My Account
58: Community Forums
59: Stories Archive
60: News
61: Stories Archive
62: Community Forums
63: Home
64: Community Forums
65: Community Forums
66: Home
67: Home
68: Home
69: Community Forums
70: Community Forums
71: Stories Archive
72: Community Forums
73: Community Forums
74: Community Forums
75: Community Forums
76: Home
77: Community Forums
78: Community Forums
79: Home
80: Community Forums
81: Community Forums
82: Community Forums
83: Community Forums
84: Community Forums
85: Home
86: Stories Archive
87: Community Forums
88: Community Forums
89: My Account
90: News
91: Community Forums
92: Home
93: Community Forums
94: My Account
95: Community Forums
96: Home
97: Home
98: Stories Archive
99: Community Forums
100: Community Forums
101: Community Forums
102: My Account
103: Community Forums
104: Community Forums
105: Community Forums
106: Stories Archive
107: Stories Archive
108: Community Forums
109: Community Forums
110: Home
111: Community Forums
112: Home
113: Community Forums
114: Home
115: Community Forums
116: Community Forums
117: Community Forums
118: Community Forums
119: Community Forums
120: Home
121: Community Forums
122: Community Forums
123: Community Forums
124: Home
125: Community Forums
126: Community Forums
127: Community Forums
128: Stories Archive
129: Community Forums
130: Home
131: Home
132: Community Forums
133: Community Forums
134: Community Forums
135: Community Forums
136: Stories Archive
137: News
138: Home
139: Home
140: Stories Archive
141: My Account
142: Community Forums
143: Community Forums
144: Stories Archive
145: Home
146: Community Forums
147: Community Forums
148: Community Forums
149: Home
150: Community Forums
151: Community Forums
152: Home
153: Stories Archive
154: Community Forums
155: Home
156: Community Forums
157: Community Forums
158: Community Forums
159: Community Forums
160: Stories Archive
161: Community Forums
162: Community Forums
163: Community Forums
164: Home
165: Community Forums
166: Community Forums
167: Community Forums
168: Home
169: Community Forums
170: Community Forums
171: Community Forums
172: News
173: Community Forums
174: Stories Archive
175: Community Forums
176: Community Forums
177: Home
178: Stories Archive
179: Home
180: Community Forums
181: Home
182: Community Forums
183: Stories Archive
184: Stories Archive
185: Community Forums
186: Home
187: Stories Archive
188: Community Forums

Staff Online:

No staff members are online!

Main Menu

Community Forums › Board Games!!! › Board Game General › RISK LEGACY is a game where past games actually matter.
RISK LEGACY is a game where past games actually matter.

Post new topic   Reply to topic   Printer Friendly Page     Forum IndexBoard Game General
View previous topic :: View next topic  
Author Message
td9993
Intarweb Mastar!


Joined: Dec 31, 1969
Posts: 461
Location: Spokane

PostPosted: Sat Dec 03, 2011 4:23 pm    Post subject: RISK LEGACY is a game where past games actually matter.

RISK LEGACY is a game where, well, these things that...um....well, you see, there's this system that..

You know what?
You know what?
I'm going to let one of the designers, Rob Daviau, tell you.
He'll do a lot better than me.



"The design started with an attempt to make a game decision matter, to up the ante, to maybe make you sweat a bit before you do something. We all make plenty of decisions every day. Many are meaningless. Some stay with us forever. We all have the girl (or boy) who got away, the job we should or shouldn’t have taken, the night out that ended badly, the girl (or boy) we should’ve let get away. We can move on from these or try to atone or learn from them or even enjoy who we are because of them, but there’s one thing we can’t do: we can’t take them back. There are no do overs in life. Some decisions just make you who you are.
We wanted to push that boundary to have lasting effects. Now you really create the experience.

It is one thing to play a card in a game to gain an advantage. It is entirely different to play a card and then rip it up, banning it from the game forever (I know that none of you will actually rip it up). Or to mark a territory that will change its destiny from here on out. It’s a different decision process. How important is that card now? Will it be more important in a future game? Will you have it then? Is this the time? Is it worth it?

What is hard is to put that first sticker on the board and realize that it’ll be there forever.



WHY RISK?

Risk itself is a game where nothing happens by accident. You don’t accidentally take over South America from your friend. You don’t accidentally drive your brother from the game. It involves choices. And few people approach a Risk game without having the preamble of discussing past betrayals, of alliances broken, of tactics favored by the victorious (some may call them lucky and curse the dice).



WHAT IF I BREAK MY WORLD?
We hope you won’t. We tried to. The decisions you make are, for the most part, a series of micro decisions, that add up to some big influence on the feel and history of your game.
But there are certainly decisions that will tilt it in one person’s favor. It would be a mistake to sit down for game 7 of this game and think that all the players are on equal footing. There will be imbalance. If one person has gotten early control over the game system, it is up to the other players to band together to equalize things. These games are about a series of asymmetrical challenges.

If every time you played Risk with your friend and your brother, you and your brother chose to fight, your friend would win. This game will be no different but, in addition, this world will grow to reflect this, giving your friend more and more power. Will you break your habit of fighting your brother to overthrow the now-entrenched friend (put in power by your own inability to change your habits) or will this world's history record that a tyrant ruled the land because of two brothers unable, or unwilling, to find peace when the world demanded they do so?

So be patient. History is lengthy. There will likely be moments that will make you think, “well now it’s all out of whack”. But wait to open up the sealed parts of the game. They add quite a few twists and turns that will pull the game back on track.

We wanted your experience in your world to be as dynamic and unbelievable and fascinating as real world history. History never plods along at a predictable pace. It surprises us at all times.



WHAT IS UP WITH THE SEALED STUFF?

Not much has been made of them. They are the other new twist on the game. This is actually a game with spoilers. Actual things that will make you think on your feet.

We’re going to ask reviewers not to talk about the hidden contents. I guess I’m asking all of you to be careful with this as well. Some are small things. Some bigger. Will the game work if you know everything that is going to happen? Yes. You can certainly go back and watch The Sixth Sense again. But that first time you saw it? That was special.

So if you are a person that really likes game with complete information? Read the spoilers.
Those of you who like your games a little bit more white knuckled and adventuresome? Avoid spoilers.



ISN’T THIS JUST RISK WITH STICKERS?

Hope not. But note that the first few games are fast and light. This is on purpose. You are setting the stage and creating the early history of your world. The focus of those games is getting used to changing things. We wanted all the attention on that, not on new rules. But, by the end of the evolution? There will be a LOT going on. Lot more strategy and rules and decision making."



Thanks, man. I'll take it from here.
So basically what he's saying is Risk: Legacy forces players to do things which disrupt the standard formula, things which completely upend the conventions of board gaming. You will tear up cards and throw them away, you will scar the land with permanent handicaps, and you will deface the board with a Sharpie many times. What it creates is a living world with a dynamic map, factions with evolving powers and goals, and players with persistent clout and rivalries to match. The result is a tense game, as quick as it is brutal, with a complex set of victory conditions that reward thoughtful play.
The first notable departure from vanilla Risk comes in the way the game is won. Instead of conquering the entire world players must capture four Red Star tokens.



Each player starts with a headquarters (HQ) which is worth a token, so controlling your own HQ and another player’s counts as half the points required to win the game. Additionally you can buy tokens by trading in Resource Cards, earned through conquering a territory on your turn. Other ways to earn tokens are unlocked as the game progresses, and this process of discovery is at the heart of the second difference in this version.

And no more choosing between different colored plastic bits. The new markers are a heavily armored group of space marine wannabes, while Imperial Balkania seems to field troops crossed between English Redcoats and Emperor Palpatine’s personal guard. The sultry Saharan Republic’s vaguely Mediteranean troops ride around in dune buggies, the Enclave of the Bear on giant bears, and Khan Industry’s Starship Troopers alongside broad, wirey mechs.

So if you loved RISK and have friends that do, this is an awesome way to get back into it and NOT just for one night.

And remember...all together now...EVERYTHING IS 10% OFF AT MERLYN'S, ALL THE TIME!

_________________
Listen and read the 1940's adventures of Martin's Raiders

Watch The HANGAR BAY SHOW - It's not the nerd-cast you deserve, it's the one you need!
Back to top
View user's profile Send e-mail Visit poster's website
Display posts from previous:   
Post new topic   Reply to topic   Printer Friendly Page     Forum IndexBoard Game General All times are GMT - 8 Hours
Page 1 of 1


Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You cannot download files in this forum

Latest Posts
Last 10 Forum Messages

TRANSFORMERS TCG
Last post by MIK_EL_PABST in General Gaming Discussion on Nov 19, 2018 at 21:25:38

Smash Up the Bigger and Geekier box
Last post by MIK_EL_PABST in General Gaming Discussion on Sep 11, 2018 at 01:06:52

August 2018 Heroclix Events
Last post by HZeraze in Heroclix, Wizkids on Aug 16, 2018 at 17:46:40

July 2018 Heroclix Events
Last post by HZeraze in Heroclix, Wizkids on Jul 27, 2018 at 18:54:37

FORGE WAR
Last post by MIK_EL_PABST in General Gaming Discussion on Jun 05, 2018 at 03:46:00

MUNCHKIN COLLECTIBLE CARD GAME
Last post by MIK_EL_PABST in General Gaming Discussion on May 14, 2018 at 02:19:12

Firefly Adventures: Brigands and Browncoats
Last post by MIK_EL_PABST in General Gaming Discussion on May 08, 2018 at 02:39:43

Tons of New Bones Minis!
Last post by CharlesFaust in D&D Minis on Apr 14, 2018 at 20:11:22

New miniatures, RPG books, and games!
Last post by CharlesFaust in General Gaming Discussion on Apr 06, 2018 at 23:06:43

New Pre-Con Decks for MTG!
Last post by CharlesFaust in Magic: The Gathering on Apr 06, 2018 at 17:50:54


Survey
Best comic book to movie adaptation




Results :: Polls

Votes: 1578
Comments: 4

Links

Get Firefox!
The logos and trademarks used on this site are the property of their respective owners
We are not responsible for comments posted by our users, as they are the property of the poster
Interactive software released under GNU GPL, Code Credits, Privacy Policy
Created by Mars