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Community Forums › Miniature Gaming › Games Workshop Misc. › Hero Quest - Tides of Honor
Hero Quest - Tides of Honor

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itanex
Awkward new guy


Joined: Dec 31, 1969
Posts: 9
Location: uhm... reality

PostPosted: Sat Jan 28, 2006 10:58 am    Post subject: Hero Quest - Tides of Honor

Currently I have ran two very successful games down at the shop (Merlyns). Mainly for a group of players I pulled off the street. There have been a few thrill seekers in query about the game. Wondering and suprised to hear that it is a GW game.

The general concept I am running lies with completing quests that maintain themes. So far I have ran a quest that developed the concept of apropriate actions; searching for traps then for treasure. Since the ocational treasure chest seems to have a trap connected to it. The second theme I have used is honor. The title and main story theme is based on completing a quest with a level of honor.

Throughout the game I have developed a few additional features and rules to keep the game rolling and interesting.

The next time I plan on being down at the shop is wednesday, February 1, 2006.

Hope you can make it out for the game.
~itanex

_________________
The object of war is to hurt the other guy, and in that pursuit, any weapon is a good weapon. - Sergeant Kenton Parker, 12th Donegal Guards, Trell 1, 17 Apr 3050

~itanex
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