Merlyn's Comic Books and More
User Info

Welcome Anonymous


Latest: AsenWolf
New Today: 0
New Yesterday: 0
Overall: 898

People Online:
Members: 0
Visitors: 172
Total: 172
Who Is Where:
01: Stories Archive
02: Community Forums
03: Community Forums
04: Stories Archive
05: Community Forums
06: Stories Archive
07: Community Forums
08: Stories Archive
09: Home
10: Community Forums
11: Community Forums
12: My Account
13: Community Forums
14: Home
15: Community Forums
16: Community Forums
17: Home
18: Community Forums
19: Community Forums
20: Home
21: Community Forums
22: Home
23: Home
24: Home
25: Stories Archive
26: Community Forums
27: Community Forums
28: Community Forums
29: Stories Archive
30: Community Forums
31: Home
32: Community Forums
33: Stories Archive
34: Stories Archive
35: Stories Archive
36: Home
37: Home
38: Stories Archive
39: Community Forums
40: News
41: Community Forums
42: Stories Archive
43: Community Forums
44: Community Forums
45: Home
46: Community Forums
47: Community Forums
48: Community Forums
49: Community Forums
50: Community Forums
51: Community Forums
52: Community Forums
53: Community Forums
54: Community Forums
55: Home
56: Stories Archive
57: Community Forums
58: Community Forums
59: Stories Archive
60: Community Forums
61: Community Forums
62: Community Forums
63: Community Forums
64: Community Forums
65: My Account
66: Community Forums
67: Community Forums
68: Community Forums
69: Community Forums
70: Stories Archive
71: Community Forums
72: Community Forums
73: Community Forums
74: Community Forums
75: News
76: Community Forums
77: Stories Archive
78: Community Forums
79: Community Forums
80: Community Forums
81: Home
82: Stories Archive
83: Community Forums
84: Community Forums
85: Home
86: Community Forums
87: Community Forums
88: News
89: Home
90: News
91: Home
92: Community Forums
93: Community Forums
94: News
95: Community Forums
96: Community Forums
97: Community Forums
98: News
99: Stories Archive
100: Home
101: Community Forums
102: Stories Archive
103: Home
104: Community Forums
105: Community Forums
106: Home
107: Home
108: Stories Archive
109: Home
110: Stories Archive
111: Community Forums
112: News
113: Community Forums
114: Stories Archive
115: Stories Archive
116: Community Forums
117: Community Forums
118: Community Forums
119: Community Forums
120: Community Forums
121: Home
122: Home
123: Home
124: Community Forums
125: Stories Archive
126: Community Forums
127: Home
128: Community Forums
129: Stories Archive
130: Community Forums
131: Community Forums
132: Stories Archive
133: Community Forums
134: Community Forums
135: Stories Archive
136: News
137: Community Forums
138: Stories Archive
139: Home
140: Community Forums
141: Community Forums
142: Home
143: Stories Archive
144: Community Forums
145: Community Forums
146: Home
147: Home
148: Community Forums
149: Community Forums
150: Home
151: Home
152: My Account
153: Stories Archive
154: Home
155: Community Forums
156: Stories Archive
157: Community Forums
158: Community Forums
159: Community Forums
160: Community Forums
161: Home
162: Community Forums
163: Community Forums
164: News
165: Stories Archive
166: Community Forums
167: Home
168: Stories Archive
169: News
170: Home
171: Search
172: Home

Staff Online:

No staff members are online!

Main Menu

Community Forums › Miniature Gaming › GW Warhammer 40k › Lucky 13's final MegaBattle Nov 9th
Lucky 13's final MegaBattle Nov 9th

Post new topic   Reply to topic   Printer Friendly Page     Forum IndexGW Warhammer 40k
View previous topic :: View next topic  
Author Message

Joined: Dec 31, 1969
Posts: 397
Location: Merlyns

PostPosted: Fri Oct 31, 2008 10:49 am    Post subject: Lucky 13's final MegaBattle Nov 9th

Sunday November 9th, starting at 11am, be here early if you want in at the start.

The Story So Far

We return from the desperate conflict on Glavinus 5/7, where a seemingly benign Tau colonization fleet threatened to awaken a dormant legion of Necrontyr nestled amidst the planet’s jagged peaks. An Imperial interception force was dispatched and engaged the Tau in a battle that raged across the skies and along the planet’s surface. The prompt actions of the Imperials and their allies staved off what could have been a catastrophic resurgence of an evil, long dormant. Some Necron warriors managed to escape their stasis chambers, and materialized on the planet’s surface to defend their brethren, manning Necron Pylons hidden amongst the rocky crags. Thankfully, these grim sentries were dispatched early enough so as not to stir the slumbering thousands that rested deep within the stone. With the site secured, Imperial resources were re-deployed to Bonner’s Reach in preparation for the inevitable resurgence of the enemy offensive. Explorator Magos Thalius of the Adeptus Mechanicus remained on Glavinus 5/7 in the company of an Eldar Farseer by the name of Aenaron Kith. The pair was tasked to survey the site that had been uncovered nearly 300 years before. While examining the inscriptions of a winding passage, Aenaron uncovered text that recounted an ancient conflict between the Necrontyr and the minions of the Warp. In deciphering the text, the pair discovered a description of a great weapon of the gods; a massive stone edifice used to collect and amplify the emotion and mental anguish of a planet’s populace to levels of catastrophic power. The weapon was utilized by the minions of Dark Gods to tear great holes in the fabric of reality utterly obliterating entire planets on a whim, but the antediluvian device required the psychic guidance of those attuned to the warp’s power to control it. It was the mutual conclusion between Aenaron and Thalius that the dark stone beneath Bonner’s Reach must be the remnants of such a device, and the Sorcerers of the Chaos Legions had employed the help of greenskin Weirdboyz and other psyker renegades to try to locate and activate the device. Armed with this information, Thalius and Aenaron made haste to Bonner’s Reach where they began to muster every psychically adept warrior at their disposal. This was to be a battle fought with more than rifle and blade, this was a battle that would also be won through sheer force of will and manipulation of the intricacies of the mind.

This morning I awoke with a crippling ache between my ears. Looking around it seemed I wasn’t alone. The rest of the platoon was enduring similar discomfort and things were so grim Private Aubin didn’t wake up at all, his eyes had rolled back in his head and blood steadily trickled from his ears and nose. It was as if an unseen force had our heads in a death grip and wasn’t letting go until we buckled. Something unsettling surrounded us, the air was charged with tension and electricity. It was like the calm before the lightning strikes. To make my throbbing brainpan even worse, the sound of the perimeter alarm started to reverberate through the corridors. I guess there was no time for re cooperation or rest, as warfare waits for no man.

Scenario Rules
This Scenario follows all of the rules detailed on page 17 of the Apocalypse book with the following additions and amendments. Note that this scenario is written with the 5th edition Warhammer 40,000 rules in mind.
Setup. The line that indicates No Mans Land is preset and travels diagonally down the center line of the table, from one corner to the other. Both sides should have a player roll a D6. The
side which rolls highest may choose which side they will deploy in. Spread evenly around the table should be five areas denoted as Exposed Arcane Ruins. There should be one Exposed Arcane
Ruin in each deployment zone and three Exposed Arcane Ruins spaced out evenly in No Mans Land. These terrain features have additional rules as noted below.
Alliances Forged For this battle the possible armies in play will be divided along the following lines:
Imperial: Space Marines, Imperial Guard, Witch Hunters, Daemon Hunters, Eldar, Tau
Enemy: Tyranids, Orks, Chaos Space Marines, Chaos Daemons, Dark Eldar Necrons.
If the sides are uneven then equalize the sides by awarding more Strategic Assets to the side in need. In extreme circumstances you may switch players to other sides, but Imperials and Eldar should always be on the side opposite the Chaos and Ork forces.
Exposed Arcane Ruins The network of dark stone underfoot acts as a bridge to the raw power of the warp and amplifies the power of psychic abilities; at times to an uncontrollable degree.
Models denoted as Psykers within 12” of any Exposed Arcane Ruin may cast an additional psychic power each turn, which may be one cast previously. However, powers used above and beyond
the norm will provoke a Perils of The Warp test on the roll of any double. Daemonic units entering play from reserves or arriving via Deep Strike will not scatter if brought into play within 6” of an Exposed Arcane Ruin. Arcane Ruins count as Chaos Icons for the purposes of summoning daemons.
A Battle of the Mind. This battle is fought with more than courage and weaponry. The psychic binding of the stone and mental control of the ruins’ link to the unparalleled power of the
Warp is of paramount importance in this battle. To reflect this, any model with the Psyker special rule counts as a scoring unit in this scenario, even if they an Independent Character. Units of Psykers (i.e. Seer Councils etc.) count collectively as a single scoring unit
unless they can legally be broken out of the unit (i.e. Warlocks joining Guardian squads). Troops units still count as scoring units, though only Psyker units can contest objectives held by other
Psykers. This means that if an objective is not held by a Psyker, it may be secured by a scoring unit as per the normal rules.

Mustering Forces
You may bring a force between 1,500 pts and 3,000 pts to the battle. You may include any units detailed in any Codex, Approved White Dwarf Article, Imperial Armor Book or Datasheet, but must have a copy of the rules for each unit you intend to field. You may choose units from multiple codices, but allied forces may not be designated as hated enemies as per the Allies Matrix on pg. 198 of the Apocalypse Book. You may choose one Strategic Asset for your force, regardless of size. A difference in points per side will be mitigated by inclusion of additional Strategic Assets as per the standard Apocalypse rules.

Back to top
View user's profile Send e-mail Visit poster's website
Display posts from previous:   
Post new topic   Reply to topic   Printer Friendly Page     Forum IndexGW Warhammer 40k All times are GMT - 8 Hours
Page 1 of 1

Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You cannot download files in this forum

Latest Posts
Last 10 Forum Messages

Smash Up the Bigger and Geekier box
Last post by MIK_EL_PABST in General Gaming Discussion on Sep 11, 2018 at 01:06:52

August 2018 Heroclix Events
Last post by HZeraze in Heroclix, Wizkids on Aug 16, 2018 at 17:46:40

July 2018 Heroclix Events
Last post by HZeraze in Heroclix, Wizkids on Jul 27, 2018 at 18:54:37

Last post by MIK_EL_PABST in General Gaming Discussion on Jun 05, 2018 at 03:46:00

Last post by MIK_EL_PABST in General Gaming Discussion on May 14, 2018 at 02:19:12

Firefly Adventures: Brigands and Browncoats
Last post by MIK_EL_PABST in General Gaming Discussion on May 08, 2018 at 02:39:43

Tons of New Bones Minis!
Last post by CharlesFaust in D&D Minis on Apr 14, 2018 at 20:11:22

New miniatures, RPG books, and games!
Last post by CharlesFaust in General Gaming Discussion on Apr 06, 2018 at 23:06:43

New Pre-Con Decks for MTG!
Last post by CharlesFaust in Magic: The Gathering on Apr 06, 2018 at 17:50:54

New Graphic Novels, Kids Books, Collectibles, and More!
Last post by CharlesFaust in Graphic Novels on Apr 04, 2018 at 18:33:48

Best comic book to movie adaptation

Results :: Polls

Votes: 1569
Comments: 4


Get Firefox!
The logos and trademarks used on this site are the property of their respective owners
We are not responsible for comments posted by our users, as they are the property of the poster
Interactive software released under GNU GPL, Code Credits, Privacy Policy
Created by Mars