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Community Forums › Main › General Gaming Discussion › INFILTRATION - It's like the show the future!
INFILTRATION - It's like the show the future!

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Intarweb Mastar!

Joined: Dec 31, 1969
Posts: 461
Location: Spokane

PostPosted: Thu Jun 07, 2012 7:35 pm    Post subject: INFILTRATION - It's like the show the future!

Designed by Donald X. Vaccarino (Dominion, Kingdom Builder) and based in the Android universe, Infiltration is a tense card game of futuristic larceny in which two to six players take the roles of thieves, competing to steal valuable secrets from a highly secured corporate facility. The most vital information lies deep within the complex, but each step inward takes you farther from escape. Worse yet, corporate mercenaries are closing in! How long will you push your luck as you avoid security patrols, surpass rival thieves, and try to download the most data before the building is locked down?

The CyberSolutions complex is a multi-story maze of warehouses, laboratories, and office cubicles, abstractly represented by two rows of just six large cards each.

Taking control of their thieves, players break into the complex through the Entry Room. Each thief then proceeds counter-clockwise through the two rows of Room cards, overcoming obstacles, gathering helpful items, and stealthily downloading data along the way. Pressing ever deeper into the CyberSolutions building is a (mostly) linear affair, but unless you can find a rare alternate means of escape, the Entry room remains your only access to freedom...and with each passing moment, the risk of it being sealed increases.

With thirty-two Room cards from which to randomly construct the complex’s twelve rooms (plus a thirteenth secret room!), NO TWO GAMES ARE THE SAME!

What’s more, the specific order in which the Room cards are placed will generate countless combinations and synergies.

For example, will the Moving Sidewalk Room card unexpectedly send you to the CEO’s office, where some of the best data awaits? Or will it deliver you straight into the Incinerator, where the results will be somewhat less beneficial? Deceptively simple and infinitely versatile, Infiltration’s setup system ensures that the CyberSolutions facility almost never has the same layout twice.

Also, this is from FFG, a company with an absolutely GREAT reputation for building good, solid games.

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