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Community Forums › Board Games!!! › Board Game General › Mars Needs Mechanics: Tinkers & Traders in the Age of Steam
Mars Needs Mechanics: Tinkers & Traders in the Age of Steam

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HZeraze
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Joined: Dec 31, 1969
Posts: 303

PostPosted: Mon Aug 05, 2013 6:34 pm    Post subject: Mars Needs Mechanics: Tinkers & Traders in the Age of Steam

Our store is now selling Mars Needs Mechanics, a new product from Nevermore Games.









From the Box:
"London, 1873...
...and the British Empire spans the globe. But there are other globes to span, as well. Our revolutionary progress in science and industry have finally brought some of these other worlds within our reach.

Her Majesty demands a colony on Mars

The Royal Academy of Space Exploration expects to complete a vessel capable of reaching Mars within the year. But building a sustainable colony will require more than just transportation. To provide a safe and profitable environment for mankind in her strange and hostile environment, Mars needs soldiers and farmers. Mars needs miners and architects.

And Mars needs mechanics!

As one of the Empire's foremost Aether Mechanics, you have been invited to compete for a position on the crew. To win, you will need to demonstrate impeccable timing, improvisation, and thrift. Buy resources to create helpful contraptions, maintaining a steady income while storing away scarce components until they are most needed. The contestant who makes the best use of what is available will finish the competition with the most cogs, earning a chance to win glory, riches, and fame on the Red Planet!"


Mars Needs Mechanics is a 2-4 player game designed for players 10 or older, with an average play-time of approximately 45 minutes. This game appears to be another in the growing list of board games that funded their production via Kickstarter.

There is a great primer for this game on YouTube, created before the game was physically available for purchase...

www.youtube.com/watch?v=bbrOjbR6l7o









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